Gendarme
This unit is from Feudal Era. It's coding and art were done by Turin and Various others.
Lanciers' preferred method of attack - a single, head-on charge - is so risky that most are killed in battle before they can perfect their skills. Those that survive to become veterans are inevitably masters of fighting and horsemanship. Known as gerdarmes, these menn are among the most terrifying opponents that can ever be met in battle; their charges are nigh-on unstoppable, causing untold devastation when they strike.
Information
Advances from: | Lancier |
Advances to: | |
Cost: | 67 |
HP: | 53 |
Movement: | 9 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | High Elven Gendarme |
Abilities: |
Attacks (damage - count)
lance melee | 15 - 3 pierce | charge |
Resistances
blade | 30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 0% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 4 | 20% | |
Coastal Reef | - | 0% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 3 | 30% | |
Frozen | 2 | 30% | |
Hills | 2 | 40% | |
Mountains | 99 | 20% | |
Mushroom Grove | 4 | 20% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 20% | |
Unwalkable | 99 | 10% | |
Village | 1 | 40% |